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Sonic generations classic sonic homing attack
Sonic generations classic sonic homing attack






sonic generations classic sonic homing attack

It's not bad, it's just that with a style of gameplay that's fixed on relatively believable momentum and physics, it'd be nifty to see Sonic bounce at an angle instead of straight upwards (in 3D, that could potentially be a problem, but in 2D I can't foresee any complications). Sonic Generations doesn't seem to be a big offender of this, and I appreciate the developers for taking note.Īs for 2D, the Sonic 4 method simply will not do, and the one in Generations that's an unlockable skill for Classic Sonic could use some refinement as well. Those are okay every now and then, especially if there are alternate routes to take, but it should be kept toned down. Chains aren't so bad, it's just that we've seen lots of them in the past, particularly as stepping stones over bottomless pits.

sonic generations classic sonic homing attack

Homing Attack in 3D is perfectly fine as it is in terms of control and feel continue to design levels that use it cleverly.








Sonic generations classic sonic homing attack